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[Music]

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the first approach that I took was uh

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you know similar to what I'd done with

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the movie I mean I I I thought about it

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I didn't go back and look at my notes or

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or review that scene but I remember how

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we staged it more or less and what the

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energy was and the and the sort of the

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stylistic contention of that scene um

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and um so I thought we'd just approach

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it that way um and and uh and I'd take a

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moment here or there to explain sort of

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what the coverage might be the way in

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which a handheld scene can come together

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what can be sort of discovered by the

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camera operators versus what needs to be

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staged for and more um um designed by

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the by the director um but you know

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that's meant to have a kind of a a

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fluidity uh as much movement as possible

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um you know the the during the whatever

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it is two and a half page scene or so

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you know the actors are in three or four

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different places um and uh and so you

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know I wanted to to to show that kind of

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staging um fall into place utilizing the

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instincts of the actors the preparation

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of the director the point of view of the

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director um and then uh um you know and

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then what could be done with the camera

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as I was going through all of that I was

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just

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reminded that in each and every scene

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there are so many

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undeniably valid ways to approach it um

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in photographically and in terms of the

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staging I mean the today I I thought of

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four or five other approaches that you

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know might well have worked um and again

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this is the challenge for a director is

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to make some sort of uh overarching

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holistic decisions about um the story

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and the way they'd like it to unfold so

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that it begins to narrow some of those

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some of those options but when you see

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movies you that you love television

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shows that that you you know you connect

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with

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it's it's it's good to understand not

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only the writing not only the characters

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not only the themes but also what is

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there about the presentation that is

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working for you and the more you

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understand it just on that basic level

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of a relationship again the director is

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is the first audience member so um if

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you make yourself um an audience member

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and start to understand what it is that

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you like about it you can carry that

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sort of focus focus into your work when

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you begin to make a film you begin to

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see frames and falling into place acting

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moments you're you're watching the

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monitor or looking through the camera or

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however you're shooting it and you can

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begin to relate it to your experience as

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a viewer and keeps it immediate and also

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keeps it very exciting Salvador Totino

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who's the cinematographer I've worked

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with a half a dozen times um also

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operates he was one of the key he was

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one of the operators on uh on Frost

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Nixon and there are times when we'll

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finish a take and he'll lower the camera

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and he's got tears in his eyes because

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he's not just worried about the

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framelines he's an artist he cares about

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the story and the actor has um you know

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has has created something in that moment

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and s's been able to capture it with the

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light with the lind's choice that we've

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discussed in a way that um you know that

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reaches him uh in a very spontaneous

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[Music]

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way

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business is often an actor's best friend

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it's uh you know it's what we naturally

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do in life is we we touch things we hold

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them we we you know we have a sip of

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coffee

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we interrupt a sentence with that we

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don't necessarily put the coffee down

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right away because we might want another

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setp at some point or or we might

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suddenly be surprised by what somebody

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says and we're starting to drink and it

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and now you're not interested in

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drinking anymore now you put that down

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it's it's a it's a um something to do

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with your hands other than wave them

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around like I do a lot uh it's uh and

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it's life it's lifelike and um so Props

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are incredibly value valuable and so is

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business so that um as a scene

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unfolds if there's something else for

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the character the actor as that

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character has to think about in addition

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to um you know the the conflict that's

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rising or the secret that's being held

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or the the idea that um that uh you know

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that character is trying to frame so

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that he or her can uh you know can can

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try to try to achieve something in the

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scene if while that's happening there's

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there's life going on there's something

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that they have to do there's something

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they have to to be responsible for put

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something away pick something up fold it

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it it just helps bring a kind of a um

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you know an informality to it and a

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spontaneity to it and it's also very

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valuable at times when a characters is

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supposed to sit there and listen longer

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than they normally would necessarily to

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somebody talking um you

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know screenwriting is a remarkable art

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form form it never really unfolds like

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life you know we always use a lot more

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words than you would ever want to put

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into a scene we take longer to get to

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the point or we're unwilling to

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articulate um the way the character must

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very often I think that

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scenes probably embody what what would

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in real life take three or four

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encounters to to get around to you know

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unless it's a

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you know a a courtroom or you know a

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boardroom or situation or something you

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know that's really presentational like

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that but the the screenwriter has to

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find a way to to cover a lot of ground

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emotionally in ways that feel natural

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that feel um realistic and the actor too

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has to make a lot of adjustments and and

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yet if they constantly stay focused on

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the other actors it you know it loses

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its sense of um of of honesty it's just

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not it's not the way human beings behave

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so sometimes it can be very helpful for

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directors when you're watching an actor

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kind of struggle with a moment um maybe

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they're too focused on the dialogue too

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focused on the other actor there's

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something about it that feels false a

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simple thing to try is business business

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to distract them from that moment to

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fill in a gap so that they're not

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necessarily looking at the other actor

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for every moment that the other actor

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talking talking they're they're involved

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with something else so as a as an ex

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actor um um a reformed

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actor uh the uh um you know I'm I'm I'm

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very tuned into to the value of those

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kinds of things and to win movement can

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help you know make something feel a

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little more fluid and a little more

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[Music]

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honest when I say that I stage SC and

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shoot them with the editing room in

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mind I don't just mean the mechanics of

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the editing I don't just mean the visual

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uh exchange of shots and sequencing of

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shots um I actually uh um am very

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interested in finding ways to capture

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the the the the the best performance

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moments and so one of the challenges of

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creating a scene in just uh in limitting

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coverage or you know one two or three

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shots where you you don't really leave

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yourself editorial options you don't

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have those cutaways you don't have the

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matching coverage that allows you to to

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sort of control the Rhythm later on is

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that you sometimes get boxed into um um

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using um u a line reading or a moment in

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the performance that's not as strong as

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it might be in other takes

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so that's a very important decision and

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if you do decide that you're you're

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you're going to play this as a Warner

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well then you have to be far more

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rigorous about

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protecting the in uh uh and attending to

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the

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performances um because you're going to

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take that idea to the editing room and

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you know it really has to work so

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generally when you choose a Warner like

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that takes many many more takes for you

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to feel like you know it's it's it's

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really working and and that you feel you

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can feel safe moving on and that's a

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tremendous challenge for actors because

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when they feel that the stakes are high

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this is the

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take um you know they're they're they're

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um you know it's going to it's it

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creates a level of tension um and if you

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have to do a lot of takes to make it all

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come together

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that also creates an added pressure that

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has nothing to do with the reality that

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you're trying to create around the scene

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so it takes very experienced actors to

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make those kinds of um choices from the

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director really really work uh and I

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think it's one of the reasons why

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audiences sometimes really connect with

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those kinds of choices those long takes

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that hold and build because you sort of

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in a way understand that um this is

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unfolding this is not being manipulated

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by a director in in the editing room

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it's you know it's really happening um

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and so that's that's one of the major

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choices that a director has to make but

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it's a very dangerous one because if you

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guess

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wrong um and the performance does

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disappoint you or you guess wrong and

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you need to shorten that scene or you

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you you you guess wrong and you find out

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that um you know that there's a a story

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point

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that um that you know should be added

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into that scene that you know you have

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that you have no way of of gaining any

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flexibility so it's definitely a a

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Highwire Act and the directors who can

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execute that have to have a tremendous

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amount of patience I love to stage with

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a point of view have a cinematic set of

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ideas so it's not just shooting to

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capture lines dialogue you know there is

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a sort of an idea as to why the camera

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is where it is and what it might mean to

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the audience but I also like to leave

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myself um exit points and ways to

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tighten the scene up or to be able to

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engineer around a moment because I've

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discovered in the editing room that

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there's something else that I never

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really planned for that is so strong an

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actor's reaction um you know something

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that was either an accidental ad lib or

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or uh or or something like that that I

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really want to be able to benefit from

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Robert Alman was famous for shooting

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with three cameras a lot and um you know

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creating the opportunity to exploit

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happy accidents and uh to build scenes

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around um sometimes things that were you

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know mistakes and if it had been a

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Warner you wouldn't have been able to

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utilize that that little mistake uh and

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uh so those are the kinds of choices

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again it was so interesting today for me

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to do this exercise because you know

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there's a version of that scene that we

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staged in the garage that would be just

273
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a series of slow

274
00:12:47,800 --> 00:12:53,839
push-ins pressure on to frost reactions

275
00:12:53,839 --> 00:12:55,639
and you could have I mean it would have

276
00:12:55,639 --> 00:12:57,199
taken a long time to shoot it that way

277
00:12:57,199 --> 00:12:58,560
but it would have been very interesting

278
00:12:58,560 --> 00:13:01,440
to have uh not steady cam not movement

279
00:13:01,440 --> 00:13:04,519
but just a kind of locked off camera and

280
00:13:04,519 --> 00:13:06,360
suddenly it just starts moving in and

281
00:13:06,360 --> 00:13:07,880
then you cut to the other side and it's

282
00:13:07,880 --> 00:13:10,440
a strong composition you know and it

283
00:13:10,440 --> 00:13:12,519
starts pressing in on the actors another

284
00:13:12,519 --> 00:13:14,360
way and then you know you'd find a place

285
00:13:14,360 --> 00:13:16,040
to break and you'd go wide again and

286
00:13:16,040 --> 00:13:18,399
then you'd press in again and you know

287
00:13:18,399 --> 00:13:20,720
that was something that came to mind

288
00:13:20,720 --> 00:13:22,959
that you know might have been might have

289
00:13:22,959 --> 00:13:24,800
been very interesting there are so many

290
00:13:24,800 --> 00:13:27,600
ways and that's a director's job is to

291
00:13:27,600 --> 00:13:29,399
try to anticipate that as much as as

292
00:13:29,399 --> 00:13:32,880
possible and then I think still stay

293
00:13:32,880 --> 00:13:35,959
flexible enough so that when you walk on

294
00:13:35,959 --> 00:13:38,360
the set you see what it really looks

295
00:13:38,360 --> 00:13:40,920
like you see the actors on that set you

296
00:13:40,920 --> 00:13:43,040
get ideas from your cinematographer or

297
00:13:43,040 --> 00:13:45,160
your production designer or the actors

298
00:13:45,160 --> 00:13:47,600
or wherever those ideas may come that

299
00:13:47,600 --> 00:13:51,959
you can have the flexibility to to um

300
00:13:51,959 --> 00:13:54,680
modify your plan and and not be rigid

301
00:13:54,680 --> 00:13:58,120
and dug in

302
00:13:58,690 --> 00:14:02,880
[Music]

303
00:14:02,880 --> 00:14:04,199
another approach that I wanted to

304
00:14:04,199 --> 00:14:07,120
experiment with was uh a a sort of a

305
00:14:07,120 --> 00:14:09,360
Warner approach I turned out not to be

306
00:14:09,360 --> 00:14:11,160
able to Stage IT successfully as a

307
00:14:11,160 --> 00:14:14,600
Warner but I I wound up with two shots

308
00:14:14,600 --> 00:14:17,120
um and uh and it was something that I'd

309
00:14:17,120 --> 00:14:18,839
actually thought about when I was when I

310
00:14:18,839 --> 00:14:21,759
was uh staging it as a movie and it was

311
00:14:21,759 --> 00:14:24,160
fun to experiment with that today but

312
00:14:24,160 --> 00:14:26,639
that demanded a different kind of

313
00:14:26,639 --> 00:14:29,240
staging um simply couldn't make the

314
00:14:29,240 --> 00:14:33,440
camera fit well uh into the the spaces

315
00:14:33,440 --> 00:14:35,720
that I was taking the actors you know in

316
00:14:35,720 --> 00:14:38,320
the original staging so they had to

317
00:14:38,320 --> 00:14:40,120
shift they also had to be more aware of

318
00:14:40,120 --> 00:14:43,079
the camera they had to find the lens

319
00:14:43,079 --> 00:14:45,279
they had to find natural ways to shift

320
00:14:45,279 --> 00:14:47,399
their Mark and be more aware of it they

321
00:14:47,399 --> 00:14:49,120
had to change the way in which they

322
00:14:49,120 --> 00:14:51,279
moved so that we could get you know a

323
00:14:51,279 --> 00:14:54,040
side of their face or some eye contact

324
00:14:54,040 --> 00:14:55,959
on a on a line of dialogue there are a

325
00:14:55,959 --> 00:14:59,079
lot of adjustments that kind of staging

326
00:14:59,079 --> 00:15:00,800
requires a much more

327
00:15:00,800 --> 00:15:04,320
technical approach to the acting uh and

328
00:15:04,320 --> 00:15:05,560
uh and yet there's something very

329
00:15:05,560 --> 00:15:07,800
Dynamic about it then and interesting

330
00:15:07,800 --> 00:15:10,279
and I was I I enjoyed it I combined with

331
00:15:10,279 --> 00:15:13,759
that um uh a point of view approach

332
00:15:13,759 --> 00:15:16,519
which I I really like to use in films uh

333
00:15:16,519 --> 00:15:20,199
a lot and rarely does it carry a whole

334
00:15:20,199 --> 00:15:23,079
scene but it's great when sections of it

335
00:15:23,079 --> 00:15:25,600
can work in a character's point of view

336
00:15:25,600 --> 00:15:28,079
because suddenly that puts the audience

337
00:15:28,079 --> 00:15:31,000
in you The Mind's Eye of that particular

338
00:15:31,000 --> 00:15:33,000
character it makes it you know all all

339
00:15:33,000 --> 00:15:34,880
the more relatable so that was a scene

340
00:15:34,880 --> 00:15:38,120
about David Frost being you know under

341
00:15:38,120 --> 00:15:41,000
um you know an intense degree of

342
00:15:41,000 --> 00:15:44,680
pressure from his his team his peers and

343
00:15:44,680 --> 00:15:46,560
uh so uh you know I thought that was an

344
00:15:46,560 --> 00:15:48,199
interesting thing to experiment with

345
00:15:48,199 --> 00:15:51,199
that I I did not use U the first time

346
00:15:51,199 --> 00:15:54,519
around uh on on the movie but I enjoyed

347
00:15:54,519 --> 00:15:57,399
that today that's another thing that is

348
00:15:57,399 --> 00:15:59,519
a challenge for the actors because when

349
00:15:59,519 --> 00:16:01,560
you go into that point of view approach

350
00:16:01,560 --> 00:16:03,600
suddenly they're not really looking at

351
00:16:03,600 --> 00:16:05,360
the other actor they're looking into the

352
00:16:05,360 --> 00:16:08,480
lens if you know they're looking right

353
00:16:08,480 --> 00:16:11,519
at the camera lens because that's that's

354
00:16:11,519 --> 00:16:15,199
the actor and um it's a pretty

355
00:16:15,199 --> 00:16:17,040
interesting for the audience because it

356
00:16:17,040 --> 00:16:19,800
really engages them suddenly it's like

357
00:16:19,800 --> 00:16:21,680
you know the those characters are

358
00:16:21,680 --> 00:16:24,639
staring at you the audience and uh you

359
00:16:24,639 --> 00:16:26,639
know I think that has uh an interesting

360
00:16:26,639 --> 00:16:29,759
uh impact on on on scenes But It's

361
00:16:29,759 --> 00:16:31,440
Tricky for the actor because they're no

362
00:16:31,440 --> 00:16:33,720
longer talking to a person they're

363
00:16:33,720 --> 00:16:35,360
they're talking to a camera and it's you

364
00:16:35,360 --> 00:16:37,480
know it's it's and very often they can

365
00:16:37,480 --> 00:16:41,600
even see themselves reflected in the mbx

366
00:16:41,600 --> 00:16:44,440
uh and the in the glass so you know that

367
00:16:44,440 --> 00:16:45,519
that

368
00:16:45,519 --> 00:16:48,920
requires experience that requires um

369
00:16:48,920 --> 00:16:51,079
confidence to be able to do that and not

370
00:16:51,079 --> 00:16:54,600
freeze up um and so that was something

371
00:16:54,600 --> 00:16:56,399
that was it was fun to experiment with

372
00:16:56,399 --> 00:16:58,880
today

373
00:16:58,880 --> 00:17:04,480
[Music]

374
00:17:04,480 --> 00:17:07,559
I wanted to to show

375
00:17:07,559 --> 00:17:11,880
people a little bit of of what a

376
00:17:11,880 --> 00:17:15,919
compromise looks like and so some you

377
00:17:15,919 --> 00:17:17,880
know when you're doing liveaction movie

378
00:17:17,880 --> 00:17:20,079
making uh you know unless you just have

379
00:17:20,079 --> 00:17:23,160
a cart blanch on your on your on your

380
00:17:23,160 --> 00:17:26,959
budget uh which is very very rare uh

381
00:17:26,959 --> 00:17:28,319
you're there are times when you have to

382
00:17:28,319 --> 00:17:31,000
throw out your plan and go to something

383
00:17:31,000 --> 00:17:34,440
you know extremely efficient and that's

384
00:17:34,440 --> 00:17:36,559
a tough decision if you're really making

385
00:17:36,559 --> 00:17:38,080
the movie that way that's a moment where

386
00:17:38,080 --> 00:17:40,200
you want to turn to your your producing

387
00:17:40,200 --> 00:17:43,240
partners and and say look I can get this

388
00:17:43,240 --> 00:17:46,760
scene done this way um you know I I

389
00:17:46,760 --> 00:17:49,480
let's try it but if it if it if it

390
00:17:49,480 --> 00:17:51,400
really doesn't work I hope we can find a

391
00:17:51,400 --> 00:17:53,559
way to come back and shoot it properly

392
00:17:53,559 --> 00:17:55,000
um and you know hopefully you have at

393
00:17:55,000 --> 00:17:59,000
least that much uh comfort zone but

394
00:17:59,000 --> 00:18:01,679
it I wanted to uh a you know after

395
00:18:01,679 --> 00:18:04,200
staging it more ambitiously I wanted to

396
00:18:04,200 --> 00:18:06,880
just show that show that um you know a

397
00:18:06,880 --> 00:18:09,120
scene can really work in a very simple

398
00:18:09,120 --> 00:18:12,880
way um and might not be quite everything

399
00:18:12,880 --> 00:18:15,799
you dreamed it would be but it can be

400
00:18:15,799 --> 00:18:19,080
effective and keep in mind always that

401
00:18:19,080 --> 00:18:21,919
you know the audience doesn't know what

402
00:18:21,919 --> 00:18:23,720
you were dreaming of when you were

403
00:18:23,720 --> 00:18:26,520
making your shot list they only know

404
00:18:26,520 --> 00:18:28,200
what you cut together and if that's

405
00:18:28,200 --> 00:18:30,799
effective scene will be effective it it

406
00:18:30,799 --> 00:18:33,480
may not may not live up to your your

407
00:18:33,480 --> 00:18:35,080
your you know your wildest hopes and

408
00:18:35,080 --> 00:18:37,720
dreams but um you know it can be very

409
00:18:37,720 --> 00:18:39,280
effective and there are some simple

410
00:18:39,280 --> 00:18:43,400
tricks to moving very very quickly stage

411
00:18:43,400 --> 00:18:46,159
the actors in a place that's uh easy to

412
00:18:46,159 --> 00:18:50,039
light and um in a place that that uh

413
00:18:50,039 --> 00:18:53,200
naturally has some depth and so visually

414
00:18:53,200 --> 00:18:56,520
it will hold

415
00:18:57,500 --> 00:19:00,320
[Music]

416
00:19:00,320 --> 00:19:04,039
I really feel that that staging the

417
00:19:04,039 --> 00:19:06,960
actors um is is really one of the most

418
00:19:06,960 --> 00:19:10,159
important aspects of of uh of of the job

419
00:19:10,159 --> 00:19:13,400
of directing um it doesn't have to

420
00:19:13,400 --> 00:19:16,960
always be very complicated but if it

421
00:19:16,960 --> 00:19:20,880
works in ways that help strengthen the

422
00:19:20,880 --> 00:19:25,640
story um for example you know putting

423
00:19:25,640 --> 00:19:27,720
characters you know far apart from one

424
00:19:27,720 --> 00:19:29,240
another suggests

425
00:19:29,240 --> 00:19:34,720
one thing space distance um yearning um

426
00:19:34,720 --> 00:19:36,400
putting them together letting them move

427
00:19:36,400 --> 00:19:39,600
closer together well that can be

428
00:19:39,600 --> 00:19:41,880
something that's terrifying or it can be

429
00:19:41,880 --> 00:19:45,039
something that's that's sensual um and

430
00:19:45,039 --> 00:19:49,520
or emotional healing and so

431
00:19:49,520 --> 00:19:51,960
understanding the way characters relate

432
00:19:51,960 --> 00:19:54,640
to one another and the various ways in

433
00:19:54,640 --> 00:19:58,480
which you can then photograph them um is

434
00:19:58,480 --> 00:20:01,840
uh is so Elemental it's important to to

435
00:20:01,840 --> 00:20:04,039
to work on it however the staging

436
00:20:04,039 --> 00:20:05,600
doesn't have to always be

437
00:20:05,600 --> 00:20:08,120
complicated uh and and there have been

438
00:20:08,120 --> 00:20:10,159
projects that I've worked on where I

439
00:20:10,159 --> 00:20:13,840
rehearsed for two weeks and only staged

440
00:20:13,840 --> 00:20:16,360
two or three scenes because those are

441
00:20:16,360 --> 00:20:18,880
the only ones that were complicated and

442
00:20:18,880 --> 00:20:20,960
threatened to take an inordinate amount

443
00:20:20,960 --> 00:20:23,080
of time on the set with the crew

444
00:20:23,080 --> 00:20:25,120
standing around the everything else was

445
00:20:25,120 --> 00:20:26,840
so simple I actually didn't want the

446
00:20:26,840 --> 00:20:29,280
actors to go so far as to knowing

447
00:20:29,280 --> 00:20:30,919
exactly what the staging was going to be

448
00:20:30,919 --> 00:20:32,280
I wanted to kind of find it in the

449
00:20:32,280 --> 00:20:35,440
moment and then shoot it you um as a

450
00:20:35,440 --> 00:20:38,760
director begin to come to terms with

451
00:20:38,760 --> 00:20:41,840
your your own preferences in terms of

452
00:20:41,840 --> 00:20:45,240
the way you discover what the staging uh

453
00:20:45,240 --> 00:20:49,520
will be uh but uh you know I think that

454
00:20:49,520 --> 00:20:52,559
between looking at images doing some

455
00:20:52,559 --> 00:20:55,200
storyboarding doing some shot listing

456
00:20:55,200 --> 00:20:57,360
going through your rehearsal process

457
00:20:57,360 --> 00:20:59,840
it's really important to not just take

458
00:20:59,840 --> 00:21:01,440
it for granted and assume it's going to

459
00:21:01,440 --> 00:21:06,520
fall um into place by the same

460
00:21:06,520 --> 00:21:09,400
token uh George Lucas who's always a

461
00:21:09,400 --> 00:21:11,679
mentor to me I acted for him in American

462
00:21:11,679 --> 00:21:13,960
Graffiti and then um and then he

463
00:21:13,960 --> 00:21:17,919
produced uh Willow uh which I directed

464
00:21:17,919 --> 00:21:19,880
and we've remained friends uh over the

465
00:21:19,880 --> 00:21:23,120
years and he loves movies loves Cinema

466
00:21:23,120 --> 00:21:27,400
but he said something once to me that um

467
00:21:27,400 --> 00:21:29,600
you know that I've always St with and I

468
00:21:29,600 --> 00:21:32,279
always tell my actor friends whenever

469
00:21:32,279 --> 00:21:34,000
they're getting ready to direct and if

470
00:21:34,000 --> 00:21:37,440
they're anxious about U camera work and

471
00:21:37,440 --> 00:21:40,320
and those kinds of things I I I quote

472
00:21:40,320 --> 00:21:45,320
George Lucas he said no no well-written

473
00:21:45,320 --> 00:21:48,880
scene has ever gone bad because the

474
00:21:48,880 --> 00:21:51,039
director staged it and shot it with a

475
00:21:51,039 --> 00:21:55,000
wide shot a medium and two close-ups if

476
00:21:55,000 --> 00:21:57,240
the scene's well written you can just

477
00:21:57,240 --> 00:21:59,120
always fall back on that form

478
00:21:59,120 --> 00:22:00,679
and you'll have the material you'll need

479
00:22:00,679 --> 00:22:02,960
to go to the editing room now if you

480
00:22:02,960 --> 00:22:06,400
have an idea a visual notion um you know

481
00:22:06,400 --> 00:22:08,240
that that is more sophisticated than

482
00:22:08,240 --> 00:22:11,240
that that involves camera moves so be it

483
00:22:11,240 --> 00:22:13,919
but you're not going to ruin the scene

484
00:22:13,919 --> 00:22:16,360
because you shot it in a very simple way

485
00:22:16,360 --> 00:22:18,440
if the scene is good and the actors are

486
00:22:18,440 --> 00:22:20,600
well cast so I think that's I think

487
00:22:20,600 --> 00:22:23,880
that's great advice
